Good AI Bad AI

Smoketest is live

This baseline confirms we can ship quickly and iterate into the first playable puzzle level.

Checks

  • SvelteKit app booted
  • Cloudflare Worker adapter configured
  • Wrangler deployment pipeline ready
  • AI context/style/level scaffolding added

Next target: Level 1 (Navigation)

  • Realtime reward-button feedback loop
  • Single-agent navigation from center to exit
  • Simple score with local storage persistence

See ai/levels/level-01-navigation.md and ai/prompts/ for scaffolding details.

Playable proof of concept

playable Dodging is now available as an early gameplay loop.

Open /levels/dodging to play the first dodging prototype.

Scaffolded styles

  • silly-friction: Readable objectives with awkward, funny execution.
  • toy-lab: Simple training-lab framing with visible state and feedback.

Style source of truth: ai/styles/style-profiles.yaml

Level manifest

  • shipped Smoketest — Validate runtime and deployment path.
  • scaffolded Navigation — Train one agent from center to right-side escape.
  • playable Dodging — Proof-of-concept loop with hazards, reward/punish, and reset.

Current build target: Navigation (ai/levels/level-01-navigation.md)